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2nd International Conference in Information and Computing Research, iCORE 2022 ; : 144-149, 2022.
Article in English | Scopus | ID: covidwho-2292466

ABSTRACT

This paper highlights the functionality of producing a 2-Dimensional animation as a visual supporting material to raise awareness about depression. The study explored the significance of United Nations Sustainable Development Goal 3: Good health and well-being, wherein the discussion emphasized the importance of managing the mental health, particularly raising public awareness about depression among young adults during the COVID-19 pandemic lockdown. The researcher followed the conceptual framework of multimedia production cycle in creating a short-Animated film. The creation of story line and visual assets described the notion of depressive disorder for audiences to have a sense of urgency, awareness, and learnings on how the young adult students become vulnerable in depression throughout the pandemic. © 2022 IEEE.

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